﻿//Target on map

package  {
	import flash.display.Sprite;

	public class Target extends Sprite{
		
		public function Target(ix:int, iy:int) {
			
			x = ix;
			y = iy;
			
			graphics.lineStyle(1, 0xff0000);
			graphics.moveTo( -10, -10);
			graphics.lineTo(10, 10);
			graphics.moveTo( -10, 10);
			graphics.lineTo(10, -10);
			
		}
		
	}
	
}
